Our projects in collaboration with Iru d Studio marked the beginning of Nimoria Studio. Among others, I'm specially grateful to the series of AR applications we made for Penhaligon's.
These projects have driven me to explore different Augmented Reality SDKs and adquire knowledge of shaders and other Unity tools and techniques which are useful in AR experiences development.
I'm working on compiling some of these and other techniques for a series of small tutorials in order to have this information accesible for myself and those who are interested in. To give you a hint, some of the topics included in these tutorials will be do's and don'ts of Augmented Reality, Unity Editor Tools, portal shaders, vertex movement shaders,...
Finally, here you can see a promotional video that we did for Penhaligon's in relation to some of the Augmented Reality Apps.