About

Hi! I'm Antonio Nieto

Amazed by the symbiosis between art and technology. Interested in interactivity and audiovisual creation in all its formats: animation, AR, VR, videogames,...

Checkout my resume

Contact me here!
What i do

My skills

GFX

Shaders & Textures

Particles

Physics

Flowmaps

Technical Artist

Research & Development

Procedural Generation

Scripting Tools

Shading

VFX

Fracures & Rigid Bodies

Fluids & Smokes

SoftBodies

Clothes

Interactivity

C#, Javascript,...

Gameplay

AR & VR

UI

3D

Modeling

Texturing

UV Mapping

Rigging

Personal & Work

Respectful and collaborative

Dedication

Self-learning

Agile Methodologies

Portfolio

Checkout a few of my works

Spika Tech

Character Rigs for VR

Nimoria have participated in the Spika Tech project proposal to commemorate the fifth centenary of the first world tour.

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BigDataSpain 2018

StratioBD's AI driven game

The challenge was to make a competitive videogame for the Big Data Spain wich would be played only with users' emotions. It sounds ambitious, doesn't it?

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Augmented Reality

Penhaligon's

Our projects in collaboration with Iru d Studio marked the beginning of Nimoria Studio. Among others, I'm specially grateful to the series of AR applications we made for Penhaligon's.

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Zombie Nightfall

Iceblink's VR Game

Zombie Nightfall was my first experience in VR development. I worked on it during my work practices in Iceblink.

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MusicAnd Dealers

Iceblink's AR Apps

I didn't know the potential of Augmented Reality until I started my practice work at Iceblink, but I got amazed with its possibilities since first momment. We made really interesting prototypes and I'm really happy with the learning during the process.

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